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Sm3

February 17th, 2008 · 4 Comments
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Cranky Opinions: Bioshock/DemoIt’s time for more user opinions on the newly released Bioshock demo/full game from various gaming forums around the net. Pros – Amazing music/sound quality – Great graphics (though Gears of War is marginally better) – The demo runs really well (I was running it with everything maxed on the highest available widescreen resolution and got great framerate with no slowdown). I wasn’t even using the new BioShock drivers which supposedly increase performance significantly. – Thank god they give you the option to turn of that fucking quest arrow and item shimmer – Controls great – The fact that hacking was included in the demo and that it’s actually very useful is great. Hacking drones to kill others was great. – The different ways you can kill enemies make up for the less-than-stellar combat mechanics. Cons – Extremely linear, from one area to the next, nothing else to it. – Everything was just one scripted sequence after another, there was nothing dynamic about it. It seemed like every room already had a pre-planned event. So not only was it just one room after another with no exploration, but most rooms themselves were “linear” in the sense that one scripted event is going to happen with one outcome. There were two situations where the doors were locked and I couldn’t advance until I killed all the enemies in the room. Another annoying scripted sequence was when you encounter your first little sister and big daddy. Atlas tells you that you should put away your weapon (to avoid inciting the Big Daddies), instead of actually giving you the option to put away your weapon or choose to keep it drawn (thus posing a threat to the little sister and angering the big daddy) the game puts your weapon away for you and makes you watch a scene and won’t let you progress until it’s over. – The game is “moron” proof, pretty much the exact opposite of say, King’s Field. In one scripted event, a plane crashes into a tunnel and water is leaking in quickly. I waited around to see if I would drown only to see that the water magically stops at my knees. Stuff like this doesn’t help with the whole “immersion” factor. More games should take a lesson from the first scene in Another World. Lol, me too I did exactly the same thing. I found the demo absolutely stunning, the atmosphere was just amazing. Walking around at the start without a weapon hearing all the strange noises – creepy as heck. I’m not sure about the performance though – There seems to be a lag between moving the mouse and actually moving. Not sure whether this is cos of my hardware of if it’s a general thing but I did find it a little annoying, it kind of spoils the immersiveness. It has been said over and over again that the first couple of levels are linear and that it opens up later on.Plus the demo was a patch work of differenr areas to give you some weapons and plasmids. Graphics / Sound: Enough praise was given so I wont waste time with more. One thing that hasn’t been mentioned, the post processing (bloom and whatnot) are actually really well, adding to the atmosphere (imho) Controls: Choppy on higher settings, making precision aim difficult. But with lowering settings it gets pretty playable. I agree that no lean is sad, I wanted to lean on soooo many occasions. The game just begs for a slow and cautious approach… Gameplay: So-so. Feels kind of like a standard shooter (though the ending trailer makes it look more interesting, we’ll see). Though I was reeeaaally pleased to have ironsights in the game; I love this feature and it certainely adds to the atmosphere! Now if we only had lean with IS… Misc: I am quite disappointed in the interactivity… uber linearity aside, I really hate the fact you don’t have any inventory and all items are auto-used. Doesn’t seem like there will even be any variety besides heal/recover eve items either. Big disappointment there. Honestly I’m a bit torn atm. It looks fantastic(funny distortion effect on windows aside) and the sound is ok. But judging from the demo only it’s a shooter. I’d love to get more room for enjoying Rapture without the constant splicer spawns. And I so miss logs(or the 1960 equivalent) or newspapers I can read. Its really not possible. They left out all the controls you need in order to use stealth properly. leaning, silent moving, Hiding.. the enemies seem to know exactly where you are even if they cant see you anymore. Apparently the Irrational guys had only one play style in mind for BS. Which is unfortunate… I dont like run and gun games very much, and If I wanted to play one I could just play Gears, which has a much nicer combat system. The lack of an inventory and any way to manage items really deals a very harsh blow to the gameplay. There are so many items lying around the world, But you can only use them then and there. You cant take anything with you and decide when you are going to use it. You either us …Usefull links: Spiderwick chronicles trailer, Jodha akbar, The smashing pumpkins, Bhcc, William s syndrome

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4 responses so far ↓

  • 1    cynoscion’s blog » Blog Archive » Cuban missile crisis // Feb 19, 2008 at 10:26 am

    [...] gotta get out of the way!”The only thing governments hate moreUsefull links: Galaxy cinemas, Sm3, Radio movie, Wolverine movie, Jodha [...]

  • 2    cynoscion’s blog » Blog Archive » Boyz and girlz united // Feb 20, 2008 at 12:40 pm

    [...] Me”The song that’s featured in this article “Half A Second”Usefull links: Sm3, Spiderwick chronicles trailer, Berlingske tidene, The smashing pumpkins, Galaxy [...]

  • 3    Airamerica // Feb 26, 2008 at 11:28 pm

    [...] and everything in-between.it longing be a fun ride, and away we go!Usefull links: Granma cuba, Sm3, Spiderwick chronicles trailer, Calista flockhart, Galaxy [...]

  • 4    cynoscion's blog // Mar 21, 2008 at 8:55 am

    [...] Related posts: Molly parker, Jodha akbar, Tyrrhenian sea, Kuam, Sm3 [...]

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